Kirikoro Studios
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Joy Drive - Alpha release
Youbrawl - The plan
Two Weeks Of Conferences
Flint and Charlie: Summary of August
Flint and Charlie: A short update
Life at The Game Incubator: Visit from Paul
Life at The Game Incubator: Coaching sessions
Life at The Game Incubator: Visit from Gothenburg Municipality
New Prototype
Life at The Game Incubator: GDL
Life at The Game Incubator: What is The Game Incubator?
How to identify the competitive edge of your game
How to identify the scope of your game
Bamsing - Day 12: Why I am quitting Bamsing
Bamsing - Day 10: Falling off mechanic
Bamsing - Day 9: One Big State Machine
Bamsing - Day 7: Gravity selection indicator
Bamsing - Day 6: Gravity shift mechanic
Bamsing - Day 5: Looking for feedback
Bamsing - Day 4: Last touches on the tutorial
Bamsing - Day 3: Content and tutorial
Bamsing - Day 2: Iterating on the color scheme
Bamsing - Finishing A prototype in 3 weeks
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